
Exavier Macbeth
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Posted - 2006.05.10 23:08:00 -
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NOS is fine the way it is... I have played on both sides (frigate and Battleship) and i find its balanced enough and has enough counters.
From Large Ship POV: Small frigate is orbiting me at close range. Possible Modules targetting me as his guns alone are no threat to my tank... Target Painter (for the raven 100km away), Webber (eh its happened), Scrambler (guess i am not going anywhere), ECM (Can't target him because of it). Lets look at the weapons i have equiped... -Long Range (Artillary, Beam, Rail) - Your kidding right?, -Short Range (Auto, Pulse, Blaster) - Maybe a 25% chance to hit at that range unless target is webbed, -Missles (Torps, Cruiser on BSs) - Again your kidding right, Due to frigate size a missle the size of a frigate doesn't hurt them too much. Now unless we want to equip non-bonusable weapons (Small, Medium, Standerd/Heavy Missles) to our battleships we can't do much to the crafty frigate exept NOS him and hope he goes away or screws up and gets into our optimal :P
From a Small Ship POV: I am trying to take down a battleship in a frigate solo... Um are you off your meds?. But for the sake of argument... I am a small fast weak ship that can get in under his guns. I have him scrambled so he can't escape. Now I am picking at him with my small guns thinking i wish i could do more damage to him as this is useless. If i call in a friend for support then i paint him up or lock him down so my friend can kill him. If my friend is another frigate the combined firepower of a gang will eventually take him down. Numbers can overcome even the biggest of ships. Now said battleship pulls otu a NOS and my capacitor vanishes... Crap. Ok well i am still orbitting him too close for his guns to track me properly. If i have a small cap booster and an ECM i can try an injection and see if I can jam him and break his nos lock. If i have a group of frigates then the Battleship only has so many NOS otherwise it can dish damage out anyway.
Summary: Why is it that ppl think that the smallest ship in the game should be able to take out something about 100x its size and kill it with no way for it to defend itself? I play this game because there is alot of diversity in the roles of ships and Battleship Killer is definatly not an Intercepters role. Nerfing the heck out of NOS just because it can criple a frigate (which imo is what it was intended to do) is just plain stupid.
If CCP nerfs it then they need to give the bigger ships something they can decently use aginst the frigates without us having to use smaller guns. (Seeing a Battleship or dread using a 220mm AC or something smaller to hit frigs is sad). If they nerf NOS then i would like to have Collision Mechanics added so that i can just run over the pesky frigs with my battleship and see them go splat on my windshield :P
That took a while to write :P
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